Mysteries of the Moonsea
(Slave) Kalen Xandor
Rd1 - Male – Skinny Human– Tailor red Wizard Tattoo
Human(Algarond) Advanced CR 4
Any Medium Humanoid (Animal)
Expert level 3 (skill points 33) Shopkeep
Bard level 2 (skill points 22) Spy
Init 3 Dex, 3d8+2d8+10+3);
or Crossbow, light 1/19-20)
or Crossbow, light +6 (1d8 /19-20 X2) range 80
Space 5ft.; Reach 5
Fascinate Can fascinate 1 creature + 1 every 3 levels
Level 0 (4) DC 14
Light(Evocation)[Light ] X 1
V,M/DF rng: Touch Dur: 10 min./level (D)
SV None Area: Object touched
Description: Object shines like a torch.
Mage Hand(Transmutation)[ ] X 1
V,S rng: Close 25ft + 5ft/2 levels Dur: Concentration
SV None Area: One nonmagical, unattended object weighing up to 5 lb.
Description: You point your finger at an object and can lift it and move it at will from a distance. As a move action, you can propel the object as far as 15 feet in any direction, though the spell ends if the dis
Mending(Transmutation)[ ] X 1
V,S rng: 10ft Dur: Instantaneous
SV Will negates (harmless, object) Area: One object of up to 1 lb.
Description: Makes minor repairs on an object.
Prestidigitation(Universal)[ ] X 1
V,S rng: 10ft Dur: 1 hour
SV See text Area: See text
Description: Performs minor tricks.
Read Magic(Divination)[ ] X 1
V,S,F rng: Personal Dur: 10 min./level
SV N/A Area: You
Description: Read scrolls and spellbooks.
Level 1 (3) DC 15
Anticipate Peril(Divination)[ ] X 1
V, S rng: Touch Dur: 1 minute/level or until activated
SV Will negates Area: creature touched
Description: dds an insight bonus on that initiative check equal to the spell’s caster level (maximum +5). Once this bonus applies, the effects of the spell end.
Comprehend Languages(Divination)[ ] X 1
V,S,M/DF rng: Personal Dur: 10 min./level
SV N/A Area: You
Description: You understand all spoken and written languages.
Unseen Servant(Conjuration)[Creation ] X 1
V,S,M rng: Close 25ft + 5ft/2 levels Dur: 1 hour/level
SV None Area: One invisible, mindless, shapeless servant
Description: Invisible force obeys your commands.
Str 12, Dex 16, Con 14, Int 18, Wis 12, Chr 18
Base Attack 3 CMB 4; CMD 17
Alertness: +2 Perception +2 Sense motive,
Armour Prof Light,
Dodge: Add 1 to AC ,
Master Craftsman: Add 5 ranks in any craft or profession skill,
Persuasive: +2 Diplomacy +2 Intimidate,
Shield Proficiency: Can use shields,
Simple Weapon Proficiency
Skills Acrobatics 10, Appraise 12, Bluff 12, Climb 1, Craft 11, Diplomacy 13, Disguise 11, Escape Artist 9, Handle Animal 4, Intimidate 12, Know History 4, Know Local 10, Know Nobility 4, Linguistics 10, Perception 11, Perform 10, Profession Merchant 7, Sense Motive 9, Sleight of Hand 3, Spellcraft 4, Stealth 9, Use Magic Device 4
Organization Company 10-20, Band 30-100, Squad 4-8
Bardic Knowledge Level + Int bonus
Bardic Performance 2 times level + 2 + CHA bonus times a day
Countersong May use bards perform for save vs sound
Distraction within 30ft can save vs an illusion(figment) or illusion(pattern) with bards perform roll
Lore Master (Ex) May take 20 on Knowledge checks per day = 1
Magic Lore-1 (Ex) Bonus on Spellcraft to identify magic items or scrolls equal to half bard level, can take 10
Magic Lore-2 (Ex) Can use Disable Device on magical traps and gains a +4 bonus on saves vs magic traps
Naturalist-1 (Ex) If identified creature with Knowledge check. allies within 30 ft gain insight bonus = 1
Naturalist-2 (Ex) to AC and on attack rolls and saves against exceptional, supernatural, and spell-like abilities
MAGIC ITEMS (max value 1650)